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“Switch Anticipation, part II: 20 Third-Party NES games Nintendo can learn from!”

10 min read
"If history were taught in the form of stories, it would never be forgotten." -Rudyard Kipling

nintendo-switch-nes.jpg

“If history were taught in the form of stories, it would never be forgotten.”
-Rudyard Kipling

 

 

The Nintendo Entertainment System. The console that saved the industry. The console that defined a generation and influenced all the others to come. Could we even have the Sony PlayStation or Microsoft’s Xbox without the NES? Widely embraced as the greatest console ever, the NES proved yet again that it is still a beloved household name with the recent debacle surrounding the NES Classic Edition, namely that it sold out everywhere in a matter of minutes. Thirty years later. Dropped the ball there, Nintendo.

But let’s hearken back to a time when Nintendo didn’t drop balls. What made the NES so great and so different from the dozens of terrible consoles that came before it? Well, it had a library of over 700 licensed games (and 182 unlicensed ones). It had simple, non-gimmicky controls. It had a much needed degree of quality control. It was compact (for the time) and didn’t look like a whole arcade cabinet. It was also the first console that noticeably had both incredible first-party and incredible third-party games.

Everyone remembers the original games either developed by or published by Nintendo which spawned icons in the gaming industry: Super Mario Bros., The Legend of Zelda, Metroid, Kirby’s Adventure, TetrisFinal Fantasy (yes), and Clu Clu Land. But it was also a system which featured third-party games of the highest order, perhaps in greater quantities than even the Super Nintendo

Why do we even want third-party games for the Nintendo Switch? Why are we even having this conversation? Because we want variety. We want those charming, innocent Nintendo games but we also want games which are different, as well, as the success of Sony and Microsoft (and once upon a time Sega) has since proved.

Essentially, we want the Switch to be like the NES.

So let’s take a moment to remember the kind of third-party games that helped the NES save the industry after the crash. Maybe in remembering we’ll realize that diversity is what we really wish for the Switch. Maybe in remembering where they’ve come from, Nintendo will place great emphasis on forging relationships with third-party developers again. Just don’t bring back Wisdom Tree or LJN, please. Quality control. Quality control.

 

nes_mckids_cover#20. M.C. Kids (1992)
Virgin Interactive/Ocean Software

Let’s be perfectly clear: M.C. Kids is crap. No, it’s worse. It’s constipation. But the fact that the NES featured a McDonald’s video game shouldn’t be underappreciated. This was a Mario clone but talk about a range of different games. Of course I’m not asking for third-party games that are rubbish like this, but ones which would be just as startling to see on Nintendo’s Switch.

78197-marble-madness-nes-front-cover#19. Marble Madness (1989)
Mark Cerny/Atari Games/Rare/Milton Bradley Company

One thing which the NES specialized in was bringing home ports of popular arcade games. Think about how significant this was. The home console scene had just been wrecked, thanks not in small part to Atari’s bungling, so video games at the time lived on primarily in arcades. Atari failed to bring home a quality port of Pac-Man for their 2600, but Nintendo succeeded with numerous and refined home versions of arcade classics. One of these was Marble Madness. Expect to see more quality ports on this list.

boxartlolo1us#18. Adventures of Lolo (1989)
HAL Laboratory/HAL America

Though HAL is the developer known for creating the Kirby, EarthBound and Super Smash Bros. franchises, they are not identical to Nintendo. The heroic blue puffball Lolo is one of their lesser known properties. A game like this puzzler would fit right in on the Switch and we already know there have been several games announced which are fairly similar. Puzzle games seem like they are made for a console that can be taken on the go, simply because of their momentary and casual nature. Like a sudoku book. Heck, is it too much to wish for a new Lolo game for the Switch?

lembox.jpg#17. Lemmings (1992)
DMA Design/Psygnosis/Ocean Software

I can still remember watching my dad and my friends’ dad play what was then a fairly popular game, Lemmings. Only recently did I come to find out just how popular the game was, evidenced by its many, many, many ports. Lemmings was not an NES exclusive, but it was not a terrible version of the original. Nintendo! Learn from your past by giving us ports that aren’t stripped down and over-simplified!

2361114-nes_adventureisland.jpg#16. Adventure Island (1986)
Hudson Soft

This one has always been dear if not near to me, what with it featuring a kanaka trying to rescue his wahine. Turns out, it’s an adaptation of Wonder Boy from Sega, but it sired its own set of spin-off sequels. Platformers were once the genre of the day, just as shooters were before that, though FPS’s seem to be the most popular in our time. Thus, I’m glad to see such a sizable presence of platformers on the Nintendo Switch. Nintendo still remembers they’re the house that platformers built.

3dworldrunner_nesbox.jpg#15. The 3-D Battles of WorldRunner (1987)
Square/Acclaim

Dude. The Nintendo Entertainment system had a background-scrolling rail shooter with a built in toggle for 3D glasses, and it was scored by Nobuo Uematsu and developed by Square. Let that sink in. The NES was already playing around with 3D, bringing the ticket selling concept home from the movie theater. WorldRunner blew my mind. Could we be seeing an unprecedented step toward 3D graphics or even VR with the Switch? Who knows. Mario knows and he ain’t talkin’.

 

ms-pac-man-usa.png#14. Ms. Pac-Man (1993)
Namco

The Switch’s lineup for 2017, though sparse in total, looks to be heavy on a few things like indie games and ports. Nintendo already knew how to bring exceptional ports to their consoles. Considering the Switch is launching sort of pseudo-between generations, there are a wealth of games to port that must be translated well. I played Stardew Valley on PS4, but I’m currently convinced that game would work a thousand times better on the Switch, to cite just one example.

ninja_gaiden_nes#13. Ninja Gaiden (1989)
Tecmo

Yes! This is what Nintendo needs. Don’t shed the kiddie image but include some hardcore, fast-paced, tough-as-nails games like the iconic Ninja Gaiden. This was not a game which merely appealed to mature players simply because of its masculinity and violence, but because it was produced at such a high standard. It’s a game with integrity and the Switch needs third-party titles like these which seem so anti-Nintendo, but which fit right in with the NES once upon a year.

55284-double_dragon_usa-1#12. Double Dragon (1988)
Technōs Japan/Taito/Tradewest

Bring back the greatness of the arcades with a huge, sweaty fist! Double Dragon is a legend. Arcade classic, ported across many systems, yada yada, but the Switch has got the goods to play a casual beat ’em up on the fly, whenever you like. And man, a wireless multiplayer beat ’em up with other Switch owners would be a dream come true. Flex those flabby biceps, Hammer and Spike. Maybe we’ll see something along your lines soon.

 

Castlevania-image4.jpg#11. Castlevania (1986)
Konami

Konami had a long, purely platonic working relationship with Nintendo and one of the classics that came out of that wonderful friendship was Castlevania. Coinciding with the 90th anniversary of Bram Stoker’s Dracula, Nintendo has since moved away pretty dramatically from anything resembling the horror genre, but maybe the time has come to get back to their spooky roots, so long as they maintain their characteristic family friendly image, of course.

2362153-nes_rampage.jpg#10. Rampage (1988)
Bally Midway/Data East

If you have not played Rampage, you don’t know what you’re missing. Again, the Switch is built with multiplayer in mind so I’d be down for an update of this co-op cataclysm classic, or a game created in its spirit. In modern terms, Rampage is almost more of a mobile game so adding in some extra layers of detail would be crucial but the mobile part is already inherent. Maybe include some procedurally generated Google maps cities based on the players’ locations to wreck. Roguelike Rampge. Too much? Too much.

batmanreturnofthejokernes#9. Batman: Return of the Joker (1991)
Sunsoft

What was the last Batman game you saw on a Nintendo console. Armored Edition? Exactly. Ugh. Remember the time when original superhero games featured heavily on the NES? We’re talking Batman, Spider-Man, X-Men… the Switch would be more than wise to draw upon the current superhero hysteria by bringing us some exclusive, officially licensed comic book adaptations, just like the NES did back in the day.

metal-gear-nes-_#8. Metal Gear (1988)
Ultra Games/Konami

It’s not the original version of the first Metal Gear but let’s take a moment to remember that a version of the first Metal Gear appeared on the Nintendo Entertainment system. A franchise we associate with Sony’s PlayStation had its origins in part with Nintendo. Is it too much to ask that Nintendo revive the stealth genre with the Switch? Maybe do even more than that by cooperating with Hideo Kojima and his new projects?

 

contra#7. Contra (1988)
Konami

Well I couldn’t really make a list of top third-party NES games without mentioning the game that popularized the iconic Konami code (first created by Gradius in ’86). A couch co-op run and gun like Contra would be more than at home on the Switch, what with the ease of Joy-Cons being used by two players. I don’t think the most important thing about adapting something like Contra to the Switch would be simply just updating it more so than including its co-op nature in a brand new title that’s just as fun and memorable.

cover_medium.jpg#6. DuckTales (1989)
Capcom

The box cover actually says “state-of-the-art” and “high resolution”. I’m at a loss for words there but the fact is DuckTales was a really fun game taking everyone’s then-favorite Disney cartoon and Capcom’s penchant for perfect platforming to Nintendo’s original console. Just like with Aladdin, Nintendo could stand to benefit from licensed games. I’m sure a lot of the rules have maybe changed but don’t pretend that if there was a new DuckTales game that you wouldn’t sell your children for the money to buy it.

river_city_ransom-front#5. River City Ransom (1990)
Technōs Japan/Infogrames

Now follow me here: take the basics of River City Ransom and blow them up with modern technology, have character creation with account-bound upgrades, the ability to buddy up with other players as you meet them as Switch friends, battling across specific locales depending upon your geography. Shoot, maybe even through in some region specific gangs à la Pokémon Go. Just ensure the violence is cartoonish or you’ll lose the original charm of this third-party Nintendo beat ’em up RPG.

maniac-mansion-usa#4. Maniac Mansion (1987)
Lucasfilm Games/Jaleco

Growing up, Maniac Mansion was one of those games that completely captured my imagination. It was quirky Lucas-gaming at its finest and it was a point-and-click adventure to boot. That genre has seen some resurgence thanks to developers like Double Fine (Grim FandangoBroken Age) but the fact is that point-and-click would be awesome to see make a comeback with the Switch, what with its touchscreen. Portable-only games are already under discussion for the Switch so it’s not outlandish to make this consideration.

91ewyemfg2l#3. Bubble Bobble (1988)
Taito/Mattel

Again I’m going to appeal to something roguelike. Imagine Bubble Bobble but with procedurally generated stages. Throw in a variation of Mario Maker with the ability to make your own levels and then share them and you’ve got a worldwide, customizable arcade-style platformer that the Switch is more than prepped and ready for.

2361245-nes_crystalis#2. Crystalis (1990)
SNK

Even though this title comes in at second place, there is quite simply nothing like a good RPG. Crystalis is that and more, with its supplement of action-oriented, Zelda-esque gameplay. Thank God the Switch is looking to get some swell RPGs soon. This “meat and potatoes” of gaming has been a huge draw for many players looking for a more involved and story-oriented experience. What I’m thinking here is the biggest boon with the Switch is that you’ll no longer have to stop a story just because some jerk wants to use the TV. By the way, I highly recommend this game.

 

22097_front#1. Mega Man II (1989)
Capcom

One of the best games on the NES wasn’t even developed by Nintendo, and that’s Mega Man II. More refined and polished than the original, Mega Man II is perfection. Capcom may no longer care two beans about the Blue Bomber and Nintendo has taken better care of him than Capcom has of late with their Super Smash Bros. Wii U, but who’s to say there won’t be some new ground plowed with Capcom back being buddy-buddy with Nintendo again? Capcom was one of the best developers for Nintendo during the 8-bit and 16-bit eras. It’s time to return to form.

 

With so many third-party games to choose from on the NES, there’s simply no way to mention them all on a list of twenty. Thus, what are some we missed? What are some of your favorite third-party classics from the Nintendo Entertainment System? Maybe you could wish for them on your own custom fantasy NES mini.
Well-Red-Mage-Black-
-The Well-Red Mage

 

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19 thoughts on ““Switch Anticipation, part II: 20 Third-Party NES games Nintendo can learn from!”

  1. Duck Tales 2 & 3?
    Bubble Bobble 3?
    Maniac Mansion 2 & Day of the Tentacle 2 (separately) Yes Please!
    Just a small point, ya sentence didn’t quite make it clear that Grim Fandango is a remake of a ‘Classic’ (deservedly so) game from Lucasarts, whereas Broken Age is newer, from Double Fine. Still a brilliant read as always, hooray!

  2. I’m glad to have played a good number of these. Games that stood out that aren’t always as revered as they should be are Crystalis and Maniac Mansion. So I’m glad you mentioned those! Crystalis is an underrated Zelda clone, and Maniac Mansion is one of the kings of old-school point-and-click. I recently played through Day of the Tentacle and am so glad I played through its predecessor on NES first! Great list! Enjoy your Switch, now that we’re on the other side of the world timeline event when Switch officially launched. 🙂

    1. Crystalis and Maniac Mansion are two games that nobody ever talks about, but if we’re surveying the best third-party titles on the NES then those have got to be high on the list. I missed Day of the Tentacle on PS Plus as my membership expired! Oh well I’ll get around to buying it someday. And I’m definitely enjoying the Switch. Gaming history has been made. Though it was somewhat disheartening (in a minor way) to discover that Horizon Zero Dawn sold more than Breath of the Wild, though a lot of factors come into consideration. I just want Zelda to be game of the year. I mean, when was the last time Nintendo won that?

      1. Horizon Zero Dawn may have sold more, but PS4 has a higher install base than launch day Switch. Besides, BotW got much lots of perfect scores while Horizon (which honestly seems like a great game), got more 9s. I think BotW has a good chance. It’s got my vote so far! And it’s only March!

  3. I would LOVE a Lolo game for the Switch. I started out playing the third one and worked my way back as an adult. I credit that game with giving me a lot of the problem solving skills I enjoy (and make a living off of) today. Duck Tales is on a lot of minds due to the latest trailer, and it’s one of the few TV/move to video game successes (Aladdin being another one). And a Bubble Bobble revival would be par excellence!

    1. They need to bring back the movie based video games, the ones which were actually good on the NES. It had tons of them, seems like. Most importantly, we need games in the spirit of these titles from new third party relationships. Remakes would be awesome but the Switch needs its roster filled out by great third party titles and I think they can take cues from the past.

  4. These are some great games. Of this list, some of my favorites were Marble Madness, Lolo, Double Dragon, Contra, Duck Tales and Bubble Bobble. It’s quite nice to read about games that I loved as a kid, from someone else. And they were actually good games! I want to say Double Dragon set the stage for me loving the brawler genre, what I’d call a ‘golden game’, but I’d probably have to make it tie with Final Fight. I used to play Final Fight in college as a relaxation exercise. I never thought about it until just now, but I was getting speed run good, but I had no idea what a speed run even was. Digressing on digressing… cool post and enjoy the heck outta that switch!

    1. This is one of my favorite things talking about old and sometimes forgotten games, and then seeing how well they hold up now. Sometimes it’s truly surprising. Final Fight is definitely gold!

  5. I never know where to put these comments when posts are on two different sites, so here we go 🙂

    I agree that people want the Switch to be the new NES, with its innovations and memorable games that, 30 years later, people still play and talk about. It’d far beyond my area of expertise as to how that should occur, but I do know that asking gamers what they want is rarely the answer, since it’s been my experience that people don’t know what they really like until it’s in front of them – or at least aren’t able to accurately describe what it is they’re looking for…

    This is a great list! I haven’t checked out the NES mini in depth, but if these games are on it, it’s definitely a great time!

    Also, I love that Rudyard Kipling quote!!

    1. I’ll just leave you the same comment I left over there 😉

      The NES changed the world. I hope the Switch does as well. Your comment reminded me of that simple fact that it seems like gamers rarely know exactly what they want. I’m glad I’m not in charge of the Switch. I hope it’s more than we could ask for, or at least as successful as their early consoles have been.

      Thanks! Castlevania, Bubble Bobble, and Mega Man II are on the NES mini so, if you can actually find one for an affordable price, snag it!

  6. You make some excellent points here. I want the Switch to have all the 3P games it can get – I don’t even understand why it’s disputed, yet time and time again I will scroll through pages of people arguing furiously over whether or not Nintendo needs third party support. Baffling. I just dropped a little over 400 dollars on the thing, I really want it to succeed just as bad as I wanted the Wii U to succeed! Here’s hoping, the list of pledged developers is pretty comforting. Also, I had no idea there was another McDonald’s game…for whatever reason I had a game on Sega called McDonald’s Treasure Land Adventure as a kid. It was actually kind of fun, but ironic as I was raised vegetarian and didn’t eat McDonald’s until I was an adult hah!

    1. Are people even saying that? I’m surprised to learn that folks are disputing having third party games. It’s like didn’t you learn from that instant anachronism the Wii U? Not to mention how the N64 started a downward spiral of irrelevance with less and less third party support. I hope the Switch succeeds as well. Way I look at it, the handheld market is theirs now, minus some invasion from mobile phone gaming. It’s not like we can expect a handheld from Microsoft or anything! It’d be the size of an 80’s cell phone.

      And never ever touch M.C. Kids. The thing is exactly like McDonald’s. Bad for you.

      Thanks for reading and leaving an engaging comment! Let’s all popularize the Switch!

  7. Whilst they’re so many brilliant games there, Marble Madness is when that still comes out to this day. In spite of the fact that it’s infuriatingly difficult!

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