Dragon Spirit discards military planes and sci-fi jets for high fantasy hydras, dragons, and drakes in this NES vertical shmup.
Retro
On this DDR Mario Mix podcast, rhythm games as timing games, the death of DDR, Super Mario and classical music.
Red recalls his heart-raciest, pulse-punchiest, pupil-dilatiest, responsibility-shirkiest, insomnia-induciest gaming addiction games!
NES Pro Magazine is here to satisfy your longing for the gaming magazines of yore. Check us out on Kickstarter!
On this Link’s Awakening podcast, all the elegance, wistfulness, whimsy, sadness, loneliness, and haunting qualities of the 4th Zelda.
On this Radical Dreamers podcast, how the forgotten Satelliview text adventure relevantly connects Cross to Trigger.
Sommerfeldt takes a look at the retro-inspired action-platformer, Panzer Paladin, and how it sizes up against games with a modern aesthetic.
On this Spider-Man podcast: the reason for the wacky controls in early Spidey games as well as a conversation on relatability and retro.
Maximum Carnage is as cruel as they come. They didn’t name the game “The Most Amount of Murder” for nothing!
On this Final Fantasy VI podcast, pixel remaster anticipation, character development and why Kefka works, and Uematsu’s master works.
Retro is losing its meaning. Let’s explore how to salvage the term by reflecting upon gaming history together!
On this Yoshi’s Island podcast, the superficial coloring book world gives way to a wealth of complexities, nuance, and masterful design.
Getting ready for a true retro experience with CRT streams: pointing a frickin camera right at a frickin tube TV.
On this Mortal Kombat podcast, violence and the ESRB, differences from Street Fighter, and the best video game movie theme song.
It’s a GoldenEye 007 podcast, shaken, not stirred. We’re talking Bond games, Bond films, and screenpeeking.
“Phenomenal Cosmic Power! Itty-bitty living space.” -Robin Williams, Aladdin Continuing on the same…
I recently closed in on a deal I’d been negotiating for months and landed…
Remember Tower of Heaven? If not, this short and sweet review is the push you need to check out this short and sweet game.
On this StarFox podcast: we discuss everything about the past, present, and future of the series that began as a tech demo!
On this Super Metroid podcast, horror and sci-fi and motherhood mix with difficulty and Dread, plus playing this classic for the 1st time!
Out of the ashes of obscurity, Quintet’s Actraiser gets its Renaissance! Here’s all you need to know about how it compares to the original.
Castlevania Advance Collection features four classic Castlevania games. Do the quality of life upgrades make revisiting these games worth it?
On this Home Improvement podcast: less is more when it comes to power tools AND game design, plus favorite licensed games and sitcoms.
Quintet’s ActRaiser gets its Renaissance and we are left to pause in wonder what this means for the rest of the developer’s legacy?
The Quintet trilogy alone is a 16-bit tour de force for retro JRPG fans, but why haven’t we seen more re-releases? The answer may come down to one man.
Final Fantasy II gets the Pixel Remaster treatment with a wealth of QOL and visual upgrades. Is it enough for this black sheep of the series?
A Maniac Mansion podcast: comedy meets horror (there’s less difference than you may imagine), plus Skywalker Ranch, adventure, and tentacles.
The SNES celebrates 30 years since its launch in North America! Here are 30 games by 30 devs/pubs that made the SNES great!
Footage surfaces for the Final Fantasy Pixel Remasters so let’s ask how these latest re-releases measure up against the visuals of the past.
Strap yourselves in and call up a couch co-op buddy cuz we’re reviewing a real blast from the past in Jackal for the NES!