Berserk Boy is a game that strives to build upon the influence of old-school action platformers, updating them for a modern audience.
Metroidvania
Dead Cells meets Returnal in Ultros, a vivid, psychedelic Metroidvania calling back to the 1970s in its stunning neon splendour.
Worldless is a unique Metroidvania about the chaotic birth of a universe. Journey through the void to discover your purpose and your fate.
DOOMBLADE is an exploration-heavy take on Metroidvania that adds a unique twist to its fast-paced gameplay mechanics.
Super Mario genres have been multitudinous, but here are 13 categories that could still use gaming’s most iconic mascot!
Fly through your underground world with the last Knight Witch in this strange mix of shoot-em-up and Metroidvania.
Shantae and the Pirate’s Curse asks the question: What happens when you’re stripped on the thing that defines who you are?
On this Metroid Dread podcast, the difficult conversation of difficulty vs accessibility and challenge vs fairness.
Metroid Dread reminds us that with great anticipation comes great expectations. Samus returns but has it been worth the wait?
Castlevania Advance Collection features four classic Castlevania games. Do the quality of life upgrades make revisiting these games worth it?
Is this curious indie Metroidvania a straight-A student or does it deserve to be expelled from memory? Find out in our Dead or School review.
“Neither a wise man nor a brave man lies down on the tracks of history to wait for the train of the future to run over him.”
“Historically, people move west more than east. People go east only when invited. When opportunity knocks. People go west when all bets are off: a reputation in ruins, a love gone wrong. When they need to save their sorry souls, folks head for the frontier.”
―Karen Hines, Drama: Pilot Episode
Metroid Prime was able to combine FPS gameplay with an iconic Nintendo IP full of exploration, science fiction, and fear.
“Wherever he saw a hole he always wanted to know the depth of it. To him this was important.”
-Jules Verne, Journey to the Center of the Earth
We’ve less than ten days left in our Elemental Challenge, NPCs! Let’s crank up…
“You take the blue pill; the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill; you stay in Wonderland and I show you how deep the rabbit-hole goes.”
-Morpheus, The Matrix
“The fishermen know that the sea is dangerous and the storm terrible, but they have never found these dangers sufficient reason for remaining ashore.”
-Vincent van Gogh
“What hath night to do with sleep?”
― John Milton, Paradise Lost
“This is how it happened… This is how the Batman died.”
-Commissioner James Gordon
Super Metroid is an iconic and foundational landmark in the history of gaming. Plumb the subterranean depths of this critique with me.
“Criminals are a superstitious cowardly lot. So my disguise must be able to strike terror into their hearts. I must be a creature of the night, black, terrible…”
-Bruce Wayne, Detective Comics #33
“Gotham City. Clean shafts of concrete and snowy rooftops. The work of men who died generations ago. From here, it looks like an achievement. From here, you can’t see the enemy.”
― Frank Miller, Batman: Year One
“Sometimes… sometimes I think the Asylum is a head. We’re inside a huge head that dreams us all into being. Perhaps it’s your head, Batman. Arkham is a looking glass… and we are you.”
― Grant Morrison, Batman: Arkham Asylum – A Serious House on Serious Earth
“Smarter than the smarties and tougher than the toughies!”
-Scrooge McDuck